- Howdy! I am Kyle M. Bondo - I am not easily squished!

Howdy! I am Kyle.

I’m a UX designer, audio creator, and explorer.

Recently, I released PAUSE for Dramatic Effect, an audio drama podcast that I created, directed, and produced.

I launched Reckoneer, an event management system used by race directors to create outdoor events.

I’ve also spent time building Oncetold, a podcasting hosting platform designed for beginner podcasters.

Principles, not rules.

I’ve always been a believer in using principles as my guide posts for life, love, and work. Here are a few that matter most.

On Taking Risks

Be prepared to reinvent yourself. Be prepared to go out on a limb occasionally. And be prepared to do things you feel strongly about. Chase the risk, not the trophy.

On Overcoming Fear

The cave you fear to enter holds the treasure you seek.

On Creativity

All ideas begin as fragile, barely formed thoughts that are so easily squished. Your calling is to make your ideas not easily squished.

On Reaching Goals

Attack the day with macro patience (marathon goals) and micro speed (little every day). Remember, everyone wants to eat but few are willing to hunt.

On Perseverance

Trust hard work. Hard work beats talent when talent doesn’t work hard.

Recent Creative Thoughts

Articles, Strategies, and Poetry! Oh, My!

I love leading the collaborative efforts that take on wicked problems and solve complex puzzles. The secret is to think about the future and then build what’s missing. Here are some of my recent musings:

Latest Post

Process Design, UX Design

UX of Classroom Curriculum Design

UX solutions only come to you when you are riding on a train, walking around in an automotive shop, or riding in a Humvee....

UX Design

UX of Trail Maintenance

UX Lessons learned from prototyping an application where the stakeholders failed to acknowledge the real pain it was designed to address....

DX Thinking

Jamstack with my Cloud Toast, Please!

Jamstack is not about any specific technology but rather the latest manifestation of Developer Experience (DX) thinking....

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